Pathfinder kingmaker artisan items

These men and women seek the great artifacts of the past as an architect seeks blueprints, eagerly analyzing the secrets of their creation. An artisan is someone who eschews the traditional study of magic in order to more fully explore the art of enchanting magic items, for he knows a well-placed weapon can change the course of a war, and kingdoms have been traded for a single sword.

These men and women, while generally considered to be more mentally stable than alchemists, are often just as eccentric and single-minded, sometimes spending weeks at a time in complete seclusion, crafting their latest masterpiece. A master craftsman may delve into dungeons and face monsters with the rest of them, but his true passion is always creation, and his true goal a legacy to last the ages.

Role : An artisan is a tinkerer, a builder, and a creator of magical items. His strength lies in what he creates, whether it be potions, weapons, wands or constructs. Some study all forms of item-creation, while others focus on only one or two forms, learning to create such items at high speed and low cost.

An artisan may attack at the front, use wands from the back, or dedicate himself to skills with equal capacity, but his true power will always lie in what he makes. Starting Wealth : 4d6 x 10gp average gp. In addition, each character begins with an outfit worth 10 gp or less. An artisan is proficient with all simple weapons, light armormedium armorand shields except tower shields.

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An artisan gains the Master Craftsman feat at 1st level. An artisan may also qualify for and select any item creation feat, not just Craft Weapons and Armor and Craft Wondrous Item. An artisan may create potionsspell completion items, magic device traps, or spell trigger items, even if he does not have access to the prerequisite spells. An artisan still adds 5 to the DC to create the item for every prerequisite spell he does not have access to.

pathfinder kingmaker artisan items

An artisan adds his class level as a competence bonus to any craft or profession check made to produce a magic item. He also adds half his artisan level as a competence bonus to his Use Magic Device skill minimum 1. This pool is equal to half his artisan level plus his intelligence modifier, and refreshes once per day after 8 hours of rest. Multiple uses of this ability do not stack with themselves. For weapons : flamingflaming burstkeenshockshocking burstspeeddefendingdistancereturningseekingwounding or vorpal.

For armor : fortification light, medium, heavytrapwarding, invulnerabilityghost touchor spell resistance 13, 15, 17, For shields : arrow catching, arrow deflection, reflecting, blindingor bashing. These properties are added to any the item already has, but duplicates do not stack.

These bonuses and properties are decided when the enhancement pool point is spent and cannot be changed until the next time the artisan enhances the item. At 1st, 2nd, 5th, 8th, 11th, 14th, 17th and 20th level, an artisan gains a bonus item creation feat. At 8th level, add Forge Ring and Craft Rod. At 11th level, add Craft Staff.

If playing with alternate item creation feats Inscribe Rune, Inscribe Magical Tattoo, Brew Fleshcrafting Poisonetc, add them to the list at the appropriate level. In place of gaining one of the above item creation feats as a bonus feat, an artisan may choose to improve his efficiency with one item creation feat he already possesses. To do this, choose one item creation feat the artisan already has.

If the artisan improves his efficiency with the same item creation feat multiple times, the effects stack. An artisan gains a pool of magical essence every level, which he may use to aid in crafting magic items.

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Magical essence is measured in gp, and may be spent in place of gp to cover the raw material cost for creating magical items. Whenever the artisan gains a level, his magical essence pool is lost and replaced by the new value associated with his level on Table: Artisan.

If the artisan has any remaining magical essence, that magical essence does not carry over. This focus could be working with a specific material like cloth or stone, or a type of object like weapons or mechanics. Not only can an artisan create enchantments faster when working within this specialty, but his expertise in blending material and magic grants him a number of advantages, both magical and mundane.Do you want to get really involved with a certain game?

Our mission : To be thorough, detailed, emotional and honest. We need a lot of support, both on the editorial side and financially. And if you want to talk to us or other readers or leave feedback, just contact us. To help you better plan your party in Pathfinder: Kingmaker, we have written a guide about the best items and their locations. Die deutsche Version dieses Guides findet ihr hier. Click here to read the German version of this guide.

In Pathfinder: Kingmakerthe power of your heroes depends heavily on the items they are equipped with. Depending on which weapons or armor you prefer, you can skill talents that unlock additional bonuses such as weapon focus or weapon specialization.

Knowing in advance which type of weapon or armor to use best will help a lot. In addition, many items have special abilities that help a character with specific tasks, such as bonuses on tricks open locks, disarm traps. Very special items are so-called relics also known as artifacts. You will always find fragments of relic items on your travels. Below we have listed all important items and relics as well as their features.

We will be updating items from the following acts soon. Again we would like to thank for the helpful collection of information. We apologize for any inaccuracies or translation errors.

All items have been sorted first by type and then by the highest general bonus. Ancestral Dwarven Shield: Fits Harrim perfectly. Ekundayo can perfectly handle the Savage Bow. Priests love the Phylaktery of Positive Energy. Mithral breastplate: Heart of Valor. Provides protection: The Wyvern Skin Cloak. Aim better with the bracers of archery. We like to see the belt of the perfect body on our hero. Beautiful jewellery like The Heart of Ira not only delights our heroines.

Note : This list only includes relics that the storyteller can transform into wearable items, so called artifacts. Missing translations or further information will be updated as soon as we find the relevant items in in-game. We can also offer you detailed help for setting the level of difficulty. Hat die Baldur's Gate-Saga 7 Mal durchgespielt. Bekennender "Life is Strange"-Fanboy. You must be logged in to post a comment. Where are the best spots for mining?

How does FPS mining work? Which resources bring profit? Continue reading. Not all quests in Pathfinder: Kingmaker are self-explanatory.It's nice to have a goal. Here are 11 things I wish I'd known before I started.

The Artisan

When the party is together spare inventory weight is spread equally among them. Once you get back to town you'll be controlling just the one character, who will immediately be weighed down by all that half-plate you were planning to sell.

Make sure to buy at least one bag of holding as soon as you can. Several merchants carry them and they shave pounds off your encumbrance.

Pathfinder: Kingmaker – Location Of All Artifacts And Bonuses

Once you unlock the kingdom management side of things a tutorial will take you through how to spend Build Points on construction. Feel free to plonk down six or seven buildings, but don't feel the need to fill every slot straight away.

The next section of the tutorial will teach you how to add another region to your barony and will expect you to have BP left over to spend on that. Don't be like Muggins here and put a business in every slot then run out of BP.

If you do come short though, know that Hassuf, a merchant in your capital, sells BP for 80 gold each. A hint about this has been patched in so future players don't go to Fangberry Cave and get their asses handed to them by spider swarms like the rest of us did, but in case you missed it, enemies of the swarm type can only be damaged by area-of-effect attacks. If you've got the Burning Hands spell that will do the trick, as will throwing flasks of alchemist's fire or acid.

Apparently equipping torches as weapons works too. Diplomacy checks pop up in conversation frequently, because diplomacy is the kind of thing barons do a lot of.

There's no diplomacy skill on your character sheet, though. In Pathfinder diplomacy is handled by the Persuasion skill, as are bluff checks for when you outright lie those seem rarer but I've encountered a couple. Sometimes your main character will need to make diplomacy checks when the rest of the party's absent, so it's worth having the leader also be the face and put some points into Persuasion.

I'd recommend putting some points into Athletics and Mobility as well, if you can afford it, for one specific encounter. When you make camp everybody needs to be fed. In the wilderness you can just send someone off hunting if they've got the Lore Nature skill, like faithful barbarian Amiri. It adds several hours to the rest time, but saves on rations. Underground you can't go hunting though, so if you like to rest to get your spells back on the regular buy some camping supplies and rations when a dungeon crawl is on the cards.

They're heavy items, but that's why you bought bags of holding. Kingmaker has a robust set of difficulty options, which is great. You can toggle things to make your own bespoke difficulty setting, but you will inevitably hit some hitches.

Sometimes Kingmaker gives warning that fights are going to be above your pay grade, as when a huge reptilian crag linnorm appears in a cave and you have time to nope right back out of it.

But then at other times you don't get that option, and if you made camp at level two and were awoken by an unkillable demilich name Viscount Smoulderburn you'll know what I'm talking about.

Quicksave is on F5 and you'll need to abuse it. On the map screen there's a button in the bottom right that takes you directly to the kingdom interface without needing to walk back home.

An exclamation mark will appear when a new event appears or an existing one's been completed. Sometimes you'll need to be present for a meeting or message, but a lot of decisions can be made while adventuring, so long as you're within the borders of a region you control. Once you've selected a dialogue option it turns gray. In some cases it turns black again if there's reason to retry it, as with the Storyteller when you find new relics or artifact pieces for him to inspect.

And then sometimes it doesn't. If you're stuck on the quest that involves following a trail that vanishes at the edge of the map, turn around and go back to the village. Someone there has new dialogue for you, but it may be hidden behind a grayed-out line if you've asked them about the topic before.

When you recruit Octavia she's split between Rogue and Wizard, making her a less-optimal choice than a character who stuck with one or the other. But give her a few more Wizard levels and the feat that increases sneak attack damage and she'll unlock a prestige class called Arcane Trickster that's all about using ranged spells for sneak attacks.An artisan is a special character who serves your kingdom by crafting equipment for you.

You will find one in every region of the Stolen Lands. Some of them arrive to you on their own, and others can be found in settlements.

Each artisan you hire will eventually request your help in creating a special item.

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Complete their special quest to unlock a masterpiece, an extraordinary piece of gear. The artisan will inform you that they're prepared to start working on a masterpiece and ask you to stop placing specific orders in the meantime. This page does not yet have a listing of the artisan rewards. The community has generated a complete overview sheet of artisan rewards and their stats. The overview sheet also includes the rank-up conditions for each artisan. This section is going to be incomplete for a while.

Numerous crafters have quest-breaking bugs that prevent completion. Linked stats are as of yet unknown. Encounter: after being ennobled you are directed to hire Bokken as your court alchemist.

pathfinder kingmaker artisan items

Head to Oleg's Trading Post and hire him. Build Bokken a workshop in your town in the Outskirts. Give Bokken the three books he requested:. Test the potion on the wererats not Ratnook! Head slightly east of the Abandoned Hutany dialogue choice is fine Return to Bokken. After Bokken tries potion himself use Dispel Magic Target to avoid killing him You can also remove your weapons and knock him unconscious. He will apologise then and it will conclude the quest without bloodshed.

Encounter: Dragn calls on the Baron after the Troll questline. Build Dragn a workshop in your town in the S. First Mission: speak to Dragn in the capital or in the Southern Narlmarches town to be directed to purchase back his grandfathers broken armor. Speak to Dragn after he delivers a piece of gear to you.

Head to the Thorn Ford and recover the armor, then return it to Dragn. Speak to Dragn at the next monthly interaction and tell him to get to work already! Dragn will later reveal that his brother has stolen the armor.In the game, you will be leading a party of adventurers comprising of unique characters to form a new kingdom. Throughout your gameplay, you will be able to collect many different items which will boost your stats and bonuses.

Artifacts are one of the many collectibles which can increase or decrease your stat and bonuses. Below you will find the list of all the Artifacts and their respective bonuses. Number of Fragments locations — 5 once you have all the fragment return to storyteller for reward. When hit by an enemy of the Fey subtype, Frighten your enemy for 1d4 rounds.

Location Of All Artifacts And Bonuses In Pathfinder: Kingmaker Throughout your gameplay, you will be able to collect many different items which will boost your stats and bonuses. Dwarven Ruins — in a chest on the southwestern parapet.

Dwarven Ruins — the top floor of troll lair, in a chest in the room with Kargadd. Dwarven Ruins — the top floor of troll lair, in the body of Nagrundi. Dwarven Ruins — the bottom floor of troll lair, underfloor stone next to the fire in the room with the glowing rune.

Lone House — in a chest in the northeastern corner. Ruined Watchtower in a hidden chest in the northwestern corner. Ruined Watchtower on the top of the cliff in the northeastern corner. Ruined Watchtower — under a rock pile next to the bridge in the south. Dwarven Smith Paraphanalia Number of Fragments locations — 5 once you have all the fragment return to storyteller for reward Soof Blackened Gloves — Dwarven Ruins — the top floor of troll lair, in a chest south of the entrance.

Soof Blackened Hammer — Dwarven Ruins — the bottom floor of troll lair, in a chest nearby the southern door to the top floor of the lair. Old Sycamore Caves — bottom level of the caves, rock pile near the body of the giant spider. Thorn Ford — west of Kressle, twig pile near the river. Three-Pine Islet — small tombstone on the island, surrounded by traps. Trail in the Hills — in the southeast corner, in debris. Goblin Fort — in a hidden crate by a wall present on the southeastern part of the map.

Hodag Lair — in a hidden pile of twigs on the eastern side of the map. Hunting Grounds — on the body of a giant fly trap, in the water in the middle of the map. Lizardfolk Village — in a chest in the chieftans hut, you can unlock it or kill chieftan and take the key.Pathfinder: Kingmaker is now available on PC. The story of the game is set in the Stolen Lands which is part of the greater region of the River Kingdoms and Golarion the default setting of Pathfinder.

While progressing through the game you will be meet many crafters which have their own respective quests and rewards. So in this guide, you will learn about the details of all the Crafters and Masterpieces which will help you better utilize them. Below you will find a list of all the Crafters and masterpieces and how to complete their respective quests. Just note that many quests are bugged which effects the outcome and the location of certain items.

Encounter — after being ennobled you are asked to hire Bokken as your court alchemist. Encounter — Dragn will automatically call on the Baron after the Troll questline and do the following in Pathfinder: Kingmaker. Encounter — Speak to Kimo Tavon in the town of N. Narl and then do the following steps. Encounter — Speak to Nazrielle in the town of Kamelands and then do the following.

Encounter — Speak to Sharel in your town in the N. Encounter — Speak to Varrask in the town of Kamelands and then do the following in Pathfinder: Kingmaker. Skip to content Pathfinder: Kingmaker is now available on PC. Guide To Crafters And Masterpieces Quest In Pathfinder: Kingmaker While progressing through the game you will be meet many crafters which have their own respective quests and rewards.

Build Bokken a workshop in your town in the Outskirts. Give Bokken the three books he asks you. Location of all the parts are listed below.

After giving him the three parts do the following Wait for a letter from Svetlana and return to Bokken. Test the potion on the dog or bluff Bokken.

Test the potion on the wererats — present slightly east of the Abandoned Hut, there you can choose any dialogue choice. Build Dragn a workshop in your town in the S.

Speak to Dragn in the capital or in the Southern Narlmarches town. Lawbringer Gauntlets — from Dumra in Secluded Lodge for gp.

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Once you get the all the pieces do the following Return all the Lawbringers parts to Dragn. Speak to Dragn after he delivers you a piece of gear. Head to the Thorn Ford and recover the armor, then return it to Dragn. Speak to Dragn at the next monthly interaction and tell him to get to work.

Kimo Tavon N. First, build a workshop for Nazrielle. Find the stolen blade — it is located in Bridge over Gudrin River, northwest corner, Once you get it, return to Nazrielle.

From here you can Choose to kill or support Sartayne. Narl — Monk Item and a random monk weapon every month. Return to Sharel and dismiss the allegation. Build a workshop for him in your town in the N.

Wait for the first gift and then return to Sharel. Purchase his tools from the trader in Kamelands Speak to Varrask and then build a workshop for him.Relic fragments refer to items found throughout the game world that the Storyteller is interested in. Storied items are collections of items that offer experience and gold on turn in, as well as an interactive story on turn in.

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11 things I wish I knew before I started playing Pathfinder: Kingmaker

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pathfinder kingmaker artisan items

Navigation menu Namespaces Page Discussion. Views View Edit Edit source History. This page was last edited on 15 Marchat Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. Contents 1 Storied Items 1. Restovic Ranger's Broken Arrow. Restovic Paladin's Crumpled Helmet. Restovic Swordlord's Empty Sheath. Restovic Inquisitor's Broken Crossbow. Restovic Sorceress's Discharged Staff.


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